diff --git a/src/de/bricked/game/balls/BallType.java b/src/de/bricked/game/balls/BallType.java
index 55428f55937daa88323f6cf17b9ca1178cb73c0c..e4458a741cab36ec05f27f2be64f6ed8f608903f 100644
--- a/src/de/bricked/game/balls/BallType.java
+++ b/src/de/bricked/game/balls/BallType.java
@@ -2,19 +2,19 @@ package de.bricked.game.balls;
 
 public enum BallType
 {
-	NORMAL("N", "normal", 10, 4),
-	EXPLOSIVE("A","explosive", 10, 6),
-	NO_COLLISION("S","no_collision", 10, 8);	
+	NORMAL("N", "#9CD8FF", 10, 4),
+	EXPLOSIVE("A","#CC2E2E", 10, 6),
+	NO_COLLISION("S","#2828CC", 10, 8);	
 
 	private String ID;
-	private String textureID;	
+	private String color;	
 	private double radius;
 	private double speedFactor;
 		
-	private BallType(String ID, String textureID, double radius, double speedFactor)
+	private BallType(String ID, String color, double radius, double speedFactor)
 	{		
 		this.ID = ID;
-		this.textureID = textureID;
+		this.color = color;
 		this.radius = radius;
 		this.speedFactor = speedFactor;
 	}		
@@ -24,9 +24,9 @@ public enum BallType
 		return ID;
 	}
 
-	public String getTextureID()
+	public String getColor()
 	{
-		return textureID;
+		return color;
 	}
 	
 	public double getRadius()
diff --git a/src/de/bricked/ui/LevelController.java b/src/de/bricked/ui/LevelController.java
index 035991ffa273d3c800f42811518fbe449b4c7ada..f7e227e069490a542ac82228aa7ee3066ee2c85d 100644
--- a/src/de/bricked/ui/LevelController.java
+++ b/src/de/bricked/ui/LevelController.java
@@ -607,10 +607,10 @@ public class LevelController
 	{
 		anchorPaneGame.getChildren().remove(stackPaneBall);
 
-		game.setBall(new Ball(BallType.NORMAL));
+		game.setBall(new Ball(BallType.NO_COLLISION));
 
 		// create circle for ball
-		final Circle circle = new Circle(game.getBall().getBallRadius(), Color.rgb(156, 216, 255));
+		final Circle circle = new Circle(game.getBall().getBallRadius(), Color.web(game.getBall().getType().getColor()));
 		circle.setEffect(new Lighting());
 		stackPaneBall = new StackPane();
 		stackPaneBall.getChildren().addAll(circle);