package de.brickedleveleditor.game.levels; import de.bricked.game.bricks.Brick; import de.bricked.game.levels.Level; import de.bricked.game.paddle.PaddleSize; import de.bricked.game.powerups.PowerUp; import java.util.ArrayList; public class LevelPackWriter { private ArrayList<Level> levels; public LevelPackWriter() { levels = new ArrayList<>(); } public void writePack() { } private String getBoard(ArrayList<Brick> bricks) { StringBuilder builder = new StringBuilder(); for(Brick brick : bricks) { String brickName = brick.getType().getID(); String powerupName = ""; PowerUp powerUp = brick.getPowerUp(); if(powerUp == null) { powerupName = "0"; } else { powerupName = String.valueOf(powerUp.getID()); } builder.append(brickName + powerupName + " "); } builder.delete(builder.length()-1,builder.length()); System.out.println(builder.toString()); return builder.toString(); } public void addLevel(String levelname, String author, int position, int difficulty, int startLives, PaddleSize paddleSize, ArrayList<Brick> bricks) { Level level = new Level(levelname, author, position, difficulty, startLives, paddleSize, getBoard(bricks)); levels.add(level); } public ArrayList<Level> getLevels() { return levels; } }