diff --git a/bin/de/deadlocker8/roadgame/logic/TileTypes.class b/bin/de/deadlocker8/roadgame/logic/TileTypes.class index 83c09974fd8a9be82480b45c3bdf56d08d94093f..d3d929b8c8ad7b1a6fe70523334b8457ddced084 100644 Binary files a/bin/de/deadlocker8/roadgame/logic/TileTypes.class and b/bin/de/deadlocker8/roadgame/logic/TileTypes.class differ diff --git a/src/de/deadlocker8/roadgame/logic/TileTypes.java b/src/de/deadlocker8/roadgame/logic/TileTypes.java index 3241774a8d50bcd41f3dd857c4d917bc308703d6..3fb1ccff5d8dc463a02912b626799c9e56747472 100644 --- a/src/de/deadlocker8/roadgame/logic/TileTypes.java +++ b/src/de/deadlocker8/roadgame/logic/TileTypes.java @@ -25,8 +25,9 @@ public enum TileTypes //special castles CASTLE_TRIANGLE(EdgeType.CASTLE, EdgeType.CASTLE, EdgeType.GRASS, EdgeType.GRASS, CenterType.CASTLE_TRIANGLE), - CASTLE_TUBE(EdgeType.CASTLE, EdgeType.GRASS, EdgeType.CASTLE, EdgeType.GRASS, CenterType.CASTLE), + CASTLE_TUBE(EdgeType.CASTLE, EdgeType.GRASS, EdgeType.CASTLE, EdgeType.GRASS, CenterType.CASTLE), CASTLE_FULL(EdgeType.CASTLE, EdgeType.CASTLE, EdgeType.CASTLE, EdgeType.CASTLE, CenterType.CASTLE), + CASTLE_U(EdgeType.CASTLE, EdgeType.CASTLE, EdgeType.CASTLE, EdgeType.GRASS, CenterType.CASTLE), //single castles with roads CASTLE_SINGLE_ROAD_STRAIGHT(EdgeType.CASTLE, EdgeType.ROAD, EdgeType.GRASS, EdgeType.ROAD,CenterType.EMPTY), @@ -42,7 +43,8 @@ public enum TileTypes CASTLE_TRIANGLE_ROAD_RIGHT(EdgeType.CASTLE, EdgeType.CASTLE, EdgeType.ROAD, EdgeType.GRASS, CenterType.CASTLE_TRIANGLE), CASTLE_TRIANGLE_ROAD_LEFT(EdgeType.CASTLE, EdgeType.CASTLE, EdgeType.GRASS, EdgeType.ROAD, CenterType.CASTLE_TRIANGLE), CASTLE_TUBE_ROAD_ONE_SIDE(EdgeType.CASTLE, EdgeType.ROAD, EdgeType.CASTLE, EdgeType.GRASS, CenterType.CASTLE), - CASTLE_TUBE_ROAD_TWO_SIDE(EdgeType.CASTLE, EdgeType.ROAD, EdgeType.CASTLE, EdgeType.ROAD, CenterType.CASTLE); + CASTLE_TUBE_ROAD_TWO_SIDE(EdgeType.CASTLE, EdgeType.ROAD, EdgeType.CASTLE, EdgeType.ROAD, CenterType.CASTLE), + CASTLE_U_ROAD_END(EdgeType.CASTLE, EdgeType.CASTLE, EdgeType.CASTLE, EdgeType.ROAD, CenterType.CASTLE); private EdgeType N;