diff --git a/class/application/Controller.class b/class/application/Controller.class
index be0f785fd6d97e0800b493041aadd8744406ca4b..a393e20a12c8a0779aba81a2046f8e2121bbf637 100644
Binary files a/class/application/Controller.class and b/class/application/Controller.class differ
diff --git a/class/logic/Game.class b/class/logic/Game.class
index 9e2fd9f9c22dc0f1b41c3b2ef245685d31c800d3..30c9f4d97f0f453d12e3da4b64421989052c693e 100644
Binary files a/class/logic/Game.class and b/class/logic/Game.class differ
diff --git a/src/application/Controller.java b/src/application/Controller.java
index 6496172886e257f04b067aad25a91ba704da68b6..4de9069bbf5b0804d5a5b61408f1637d78ccee37 100644
--- a/src/application/Controller.java
+++ b/src/application/Controller.java
@@ -137,7 +137,7 @@ public class Controller
 		drawCounter = 0;		
 
 		// DEBUG	
-		game = new Game(this, 3);
+		game = new Game(this, 2);
 		setLabelNames(game.getPlayer(), game.getAIs());
 		game.newGame(5);
 		
diff --git a/src/logic/Game.java b/src/logic/Game.java
index 4fddf15b144642d12d7f44361edaeed2635a9c6d..d55a95b962c5d82ec52a897e0851640242de653c 100644
--- a/src/logic/Game.java
+++ b/src/logic/Game.java
@@ -142,27 +142,27 @@ public class Game
 		
 		System.out.println("ROUND: " + counter / 4 + 1);
 		
+		if(lastCard.getType().equals(CardType.REVERSE) && !lastPlayerDraw)
+		{
+			if(direction.equals(Direction.RIGHT))
+			{
+				direction = Direction.LEFT;
+				controller.setImageViewDirection(Direction.LEFT);		
+
+			}
+			else
+			{
+				direction = Direction.RIGHT;
+				controller.setImageViewDirection(Direction.RIGHT);	
+			}				
+		}		
+		
 		determineNextPlayer();				
 		
 		System.out.println("Player " + currentPlayer + "'s turn");
 		
 		if(skipped || !lastCard.getType().equals(CardType.SKIP))
-		{
-			if(lastCard.getType().equals(CardType.REVERSE) && !lastPlayerDraw)
-			{
-				if(direction.equals(Direction.RIGHT))
-				{
-					direction = Direction.LEFT;
-					controller.setImageViewDirection(Direction.LEFT);		
-
-				}
-				else
-				{
-					direction = Direction.RIGHT;
-					controller.setImageViewDirection(Direction.RIGHT);	
-				}				
-			}		
-			
+		{		
 			if(currentPlayer == 1)
 			{			
 				controller.setLabelCurrentPlayer(player.getName() + " ist am Zug");