From b1b356896a8e6f515767c20b6fa371079053a0eb Mon Sep 17 00:00:00 2001 From: tobias <thinkdifferent055@gmail.com> Date: Sun, 25 Jun 2017 14:22:51 +0200 Subject: [PATCH] Change pacman camera and block height --- Pacman3D-iOS/GameViewController.swift | 6 +++--- Pacman3D-iOS/art.scnassets/Pacman.dae | 6 +++--- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/Pacman3D-iOS/GameViewController.swift b/Pacman3D-iOS/GameViewController.swift index 6b8c8c5..e64064e 100644 --- a/Pacman3D-iOS/GameViewController.swift +++ b/Pacman3D-iOS/GameViewController.swift @@ -40,9 +40,9 @@ class GameViewController: UIViewController, SKSceneDelegate { for (y, line) in level.data.enumerated() { for (x, block) in line.enumerated() { if block == .wall { - let box = SCNBox(width: 5, height: 5, length: 5, chamferRadius: 0) + let box = SCNBox(width: 5, height: 2, length: 5, chamferRadius: 0) let node = SCNNode(geometry: box) - node.position = SCNVector3(x: Float(x * 5), y: 2.5, z:Float(y * 5)) + node.position = SCNVector3(x: Float(x * 5), y: 1, z:Float(y * 5)) scene.rootNode.addChildNode(node) } } @@ -119,7 +119,7 @@ class GameViewController: UIViewController, SKSceneDelegate { let node = SKSpriteNode(imageNamed: "run.png") node.position = CGPoint(x: 100, y: 100) node.size = CGSize(width: 50, height: 100) - scene.addChild(node) + //scene.addChild(node) return scene } diff --git a/Pacman3D-iOS/art.scnassets/Pacman.dae b/Pacman3D-iOS/art.scnassets/Pacman.dae index a04bb4a..c30c9d6 100755 --- a/Pacman3D-iOS/art.scnassets/Pacman.dae +++ b/Pacman3D-iOS/art.scnassets/Pacman.dae @@ -4,8 +4,8 @@ <contributor> <authoring_tool>SceneKit Collada Exporter v1.0</authoring_tool> </contributor> - <created>2017-06-19T15:47:15Z</created> - <modified>2017-06-19T15:47:15Z</modified> + <created>2017-06-25T12:19:42Z</created> + <modified>2017-06-25T12:19:42Z</modified> <unit meter="1.000000"/> <up_axis>Z_UP</up_axis> </asset> @@ -159,7 +159,7 @@ </instance_geometry> </node> <node id="Camera_001" name="Camera_001"> - <matrix>0.00942713 0.2635223 -0.9645737 -6.061088 -0.9999358 0.002483249 -0.009094264 0.01192989 -9.834569e-07 0.9646677 0.2635197 2.681937 0 0 0 1 </matrix> + <matrix>0.009426713 0.2029489 -0.9791163 -8.764185 -0.9999417 0.001911938 -0.009230762 -0.01355593 -1.281482e-06 0.9792057 0.2029483 3.996047 0 0 0 1 </matrix> <instance_camera url="#Camera_001-camera"/> </node> </visual_scene> -- GitLab