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Commit e2073988 authored by Max Wittig's avatar Max Wittig
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refractoring controller

parent e9d30e04
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1 merge request!51Refractoring Controllers
...@@ -49,4 +49,9 @@ public class LevelPackWriter ...@@ -49,4 +49,9 @@ public class LevelPackWriter
Level level = new Level(levelname, author, position, difficulty, startLives, paddleSize, getBoard(bricks)); Level level = new Level(levelname, author, position, difficulty, startLives, paddleSize, getBoard(bricks));
levels.add(level); levels.add(level);
} }
public ArrayList<Level> getLevels()
{
return levels;
}
} }
...@@ -4,7 +4,7 @@ import java.util.Arrays; ...@@ -4,7 +4,7 @@ import java.util.Arrays;
import java.util.Locale; import java.util.Locale;
import java.util.ResourceBundle; import java.util.ResourceBundle;
import de.brickedleveleditor.ui.Controller; import de.brickedleveleditor.ui.controller.MainController;
import javafx.application.Application; import javafx.application.Application;
import javafx.event.EventHandler; import javafx.event.EventHandler;
import javafx.fxml.FXMLLoader; import javafx.fxml.FXMLLoader;
...@@ -25,12 +25,12 @@ public class Main extends Application ...@@ -25,12 +25,12 @@ public class Main extends Application
{ {
try try
{ {
FXMLLoader loader = new FXMLLoader(getClass().getClassLoader().getResource("de/brickedleveleditor/ui/GUI.fxml")); FXMLLoader loader = new FXMLLoader(getClass().getClassLoader().getResource("de/brickedleveleditor/ui/fxml/main_controller.fxml"));
Parent root = (Parent)loader.load(); Parent root = (Parent)loader.load();
Scene scene = new Scene(root, 800, 600); Scene scene = new Scene(root, 800, 600);
((Controller)loader.getController()).init(stage); ((MainController)loader.getController()).init(stage, null);
stage.setTitle(bundle.getString("app.name")); stage.setTitle(bundle.getString("app.name"));
stage.setScene(scene); stage.setScene(scene);
......
...@@ -3,3 +3,5 @@ version.code=0 ...@@ -3,3 +3,5 @@ version.code=0
version.name=0.0.0 version.name=0.0.0
version.date=19.10.16 version.date=19.10.16
author=Max Wittig, Robert Goldmann author=Max Wittig, Robert Goldmann
level.saver=Save Level
package de.brickedleveleditor.ui.controller;
import javafx.stage.Stage;
public abstract class AbstractController
{
protected AbstractController parentController;
protected Stage stage;
public void init(Stage stage, AbstractController parentController)
{
this.parentController = parentController;
this.stage = stage;
initController();
}
protected abstract void initController();
}
package de.brickedleveleditor.ui.controller;
import de.bricked.game.paddle.PaddleSize;
import javafx.fxml.FXML;
import javafx.scene.control.ComboBox;
import javafx.scene.control.Spinner;
import javafx.scene.control.TextField;
public class LevelPackDialogController extends AbstractController
{
@FXML private Spinner difficultySpinner;
@FXML private ComboBox paddleSizeComboBox;
@FXML private Spinner startLivesSpinner;
@FXML private TextField authorTextField;
@FXML private TextField levelNameTextField;
@Override
protected void initController()
{
}
@FXML
private void onSaveButtonClicked()
{
String levelName = levelNameTextField.getText();
String author = authorTextField.getText();
int position = ((MainController)parentController).getLevelPackWriter().getLevels().size();
int difficulty = (int)difficultySpinner.getValue();
int startLives = (int)startLivesSpinner.getValue();
PaddleSize initPadSize = (PaddleSize)paddleSizeComboBox.getSelectionModel().getSelectedItem();
((MainController)parentController).getLevelPackWriter().addLevel(levelName, author, position, difficulty, startLives, initPadSize, ((MainController)parentController).getBrickArrayList());
}
@FXML
private void onBackButtonClicked()
{
}
}
package de.brickedleveleditor.ui; package de.brickedleveleditor.ui.controller;
import java.io.File; import java.io.File;
import java.util.ArrayList; import java.util.ArrayList;
...@@ -11,11 +11,15 @@ import de.bricked.game.bricks.BrickType; ...@@ -11,11 +11,15 @@ import de.bricked.game.bricks.BrickType;
import de.bricked.game.powerups.PowerUpType; import de.bricked.game.powerups.PowerUpType;
import de.brickedleveleditor.game.levels.LevelPackWriter; import de.brickedleveleditor.game.levels.LevelPackWriter;
import de.bricked.game.paddle.PaddleSize; import de.bricked.game.paddle.PaddleSize;
import de.brickedleveleditor.ui.BrickLabel;
import javafx.event.ActionEvent; import javafx.event.ActionEvent;
import javafx.event.EventHandler; import javafx.event.EventHandler;
import javafx.fxml.FXML; import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.geometry.Insets; import javafx.geometry.Insets;
import javafx.geometry.Pos; import javafx.geometry.Pos;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.control.Alert; import javafx.scene.control.Alert;
import javafx.scene.control.Alert.AlertType; import javafx.scene.control.Alert.AlertType;
import javafx.scene.control.Label; import javafx.scene.control.Label;
...@@ -31,7 +35,7 @@ import logger.LogLevel; ...@@ -31,7 +35,7 @@ import logger.LogLevel;
import logger.Logger; import logger.Logger;
import tools.Worker; import tools.Worker;
public class Controller public class MainController extends AbstractController
{ {
@FXML @FXML
private AnchorPane anchorPane; private AnchorPane anchorPane;
...@@ -39,7 +43,8 @@ public class Controller ...@@ -39,7 +43,8 @@ public class Controller
private VBox sidebarVBox; private VBox sidebarVBox;
@FXML @FXML
private GridPane gridPane; private GridPane gridPane;
@FXML private MenuItem saveMenuItem; @FXML
private MenuItem saveMenuItem;
private BrickType[] brickTypes = BrickType.values(); private BrickType[] brickTypes = BrickType.values();
private Image currentlySelectedBrickImage; private Image currentlySelectedBrickImage;
private Image currentlySelectedPowerupImage; private Image currentlySelectedPowerupImage;
...@@ -52,12 +57,12 @@ public class Controller ...@@ -52,12 +57,12 @@ public class Controller
private ArrayList<Image> powerupTextures; private ArrayList<Image> powerupTextures;
private LevelPackWriter levelPackWriter; private LevelPackWriter levelPackWriter;
public void init(Stage stage) @Override
protected void initController()
{ {
powerupTextures = new ArrayList<>(); powerupTextures = new ArrayList<>();
levelPackWriter = new LevelPackWriter(); levelPackWriter = new LevelPackWriter();
gridPane.setMaxSize(50, 50); gridPane.setMaxSize(50, 50);
this.stage = stage;
bricksTextures = new HashMap<>(); bricksTextures = new HashMap<>();
loadPowerupTextures(); loadPowerupTextures();
addPowerupsToVBox(); addPowerupsToVBox();
...@@ -74,21 +79,30 @@ public class Controller ...@@ -74,21 +79,30 @@ public class Controller
System.exit(0); System.exit(0);
} }
}); });
}
saveMenuItem.setOnAction(new EventHandler<ActionEvent>() @FXML
private void onSaveMenuItemClicked()
{ {
@Override try
public void handle(ActionEvent event)
{ {
String levelName = ""; FXMLLoader loader = new FXMLLoader(getClass().getClassLoader().getResource("de/brickedleveleditor/ui/fxml/level_pack_dialog_controller.fxml"));
String author = ""; Parent root = (Parent) loader.load();
int position = 0;
int difficulty = 1; Scene scene = new Scene(root);
int startLives = 1;
PaddleSize initPadSize = PaddleSize.EXTRA_LARGE; Stage dialogControllerStage = new Stage();
levelPackWriter.addLevel(levelName, author, position, difficulty, startLives, initPadSize, getBrickArrayList());
dialogControllerStage.setTitle(bundle.getString("level.saver"));
dialogControllerStage.setScene(scene);
dialogControllerStage.setResizable(true);
dialogControllerStage.show();
((LevelPackDialogController) loader.getController()).init(dialogControllerStage,this);
}
catch (Exception e)
{
Logger.log(LogLevel.ERROR, Logger.exceptionToString(e));
} }
});
} }
private void loadPowerupTextures() private void loadPowerupTextures()
...@@ -262,6 +276,11 @@ public class Controller ...@@ -262,6 +276,11 @@ public class Controller
} }
} }
public LevelPackWriter getLevelPackWriter()
{
return levelPackWriter;
}
public void about() public void about()
{ {
Alert alert = new Alert(AlertType.INFORMATION); Alert alert = new Alert(AlertType.INFORMATION);
......
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.ComboBox?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.control.Spinner?>
<?import javafx.scene.control.TextField?>
<?import javafx.scene.layout.AnchorPane?>
<AnchorPane maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="317.0" prefWidth="397.0" xmlns="http://javafx.com/javafx/8.0.65" xmlns:fx="http://javafx.com/fxml/1" fx:controller="de.brickedleveleditor.ui.controller.LevelPackDialogController">
<children>
<Label layoutX="14.0" layoutY="22.0" prefHeight="16.0" prefWidth="112.0" text="Levelname:" AnchorPane.leftAnchor="14.0" />
<Label layoutX="14.0" layoutY="61.0" prefHeight="16.0" prefWidth="112.0" text="Author:" AnchorPane.leftAnchor="14.0" />
<TextField fx:id="authorTextField" layoutX="212.0" layoutY="56.0" AnchorPane.rightAnchor="14.0" />
<TextField fx:id="levelNameTextField" layoutX="212.0" layoutY="17.0" AnchorPane.rightAnchor="14.0" />
<Label layoutX="14.0" layoutY="99.0" prefHeight="16.0" prefWidth="112.0" text="Difficulty:" AnchorPane.leftAnchor="14.0" />
<Spinner fx:id="difficultySpinner" layoutX="212.0" layoutY="94.0" prefHeight="26.0" prefWidth="171.0" AnchorPane.rightAnchor="14.0" />
<Label layoutX="14.0" layoutY="138.0" prefHeight="16.0" prefWidth="112.0" text="Start-Lives:" AnchorPane.leftAnchor="14.0" />
<Label layoutX="14.0" layoutY="174.0" prefHeight="16.0" prefWidth="112.0" text="Paddle-Size" AnchorPane.leftAnchor="14.0" />
<ComboBox fx:id="paddleSizeComboBox" layoutX="212.0" layoutY="169.0" prefHeight="26.0" prefWidth="171.0" AnchorPane.rightAnchor="14.0" />
<Button layoutX="126.0" layoutY="277.0" mnemonicParsing="false" onAction="#onSaveButtonClicked" text="Save" AnchorPane.bottomAnchor="14.0" />
<Button layoutX="212.0" layoutY="277.0" mnemonicParsing="false" onAction="#onBackButtonClicked" text="Back" AnchorPane.bottomAnchor="14.0" />
<Spinner fx:id="startLivesSpinner" layoutX="212.0" layoutY="133.0" />
</children>
</AnchorPane>
...@@ -9,17 +9,17 @@ ...@@ -9,17 +9,17 @@
<?import javafx.scene.layout.RowConstraints?> <?import javafx.scene.layout.RowConstraints?>
<?import javafx.scene.layout.VBox?> <?import javafx.scene.layout.VBox?>
<AnchorPane fx:id="anchorPane" prefHeight="600.0" prefWidth="800.0" xmlns="http://javafx.com/javafx/8.0.65" xmlns:fx="http://javafx.com/fxml/1" fx:controller="de.brickedleveleditor.ui.Controller"> <AnchorPane fx:id="anchorPane" prefHeight="600.0" prefWidth="800.0" xmlns="http://javafx.com/javafx/8.0.65" xmlns:fx="http://javafx.com/fxml/1" fx:controller="de.brickedleveleditor.ui.controller.MainController">
<children> <children>
<MenuBar layoutX="40.0" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0"> <MenuBar layoutX="40.0" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0">
<menus> <menus>
<Menu mnemonicParsing="false" text="File"> <Menu mnemonicParsing="false" text="File">
<items> <items>
<MenuItem fx:id="saveMenuItem" mnemonicParsing="false" text="Save" /> <MenuItem fx:id="saveMenuItem" mnemonicParsing="false" onAction="#onSaveMenuItemClicked" text="Save" />
<MenuItem mnemonicParsing="false" text="Unspecified Action" /> <MenuItem mnemonicParsing="false" text="Unspecified Action" />
</items> </items>
</Menu> </Menu>
<Menu mnemonicParsing="false" text="Hilfe"> <Menu mnemonicParsing="false" text="Help">
<items> <items>
<MenuItem mnemonicParsing="false" onAction="#about" text="Über" /> <MenuItem mnemonicParsing="false" onAction="#about" text="Über" />
</items> </items>
......
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