Closed
Milestone
v1.0.0
Unstarted Issues (open and unassigned)
0
Ongoing Issues (open and assigned)
0
Completed Issues (closed)
46
- generate official default levelpack
- fullscreen stage returns wrong values for gamePane width and height (--> ball is to small and slow)
- adjust font size to gameSize (multiplicator and points)
- ball speed is not adjusting to gamesize
- ball doesn't resize on different gamesizes
- Escape security dilaog stuck in loop when closed with escape too
- no collision ball gets slow to early (but stays blue)
- settings stage
- add "Bricked" before every stage title
- Lives counter flows over in game UI
- better sound handling
- pause timed power ups on pause
- merge leveleditor into repo
- start data directory with . on mac and linux systems
- Ball spawns on wrong position, after life lost
- hide cursor
- security dialog before going back from evel with ESC
- no collision ball power up should overwrite eplosive ball power up
- countdown on timed items is not readable (maybe increase vbox)
- multiplicator animation is not visible whne TNT explodes (too many labels stacked)
- improve getNewSpeedDirection method
- manual/help (explain controls in settings)
- little animated point label when brick is destroyed (moves upwards)
- linux & mac filetools .bricked not bricked
- start ball on left mouse button click
- levelpack downloader
- Fade out animation for hitted bricks
- power up textures
- increase ball speed after paddle hit
- Default LevelPack should be sorted at top
- power up moving down animation
- power up collision and stacking
- different textures for paddlesizes
- mouse controls
- implement sound on/off and volume in settings class
- create constructor for soundhandler (volume and on/off)
- better paddle key movement
- Sounds
- paddle collision angle method
- escape should go back one stage
- Settings (read and write)
- design levelSelector
- Language
- add LevelPackSelector Stage
- Controls
- screen-resolution
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